Far Cry

Far Cry

Far Cry is a franchise of first-person shooter video games, all of which have been published by Ubisoft. The first game, Far Cry, was developed by Crytek to premiere their CryEngine software, and released in March 2004. Subsequently, Ubisoft obtained the rights to the franchise and the bulk of the development is handled by Ubisoft Montreal with assistance from other Ubisoft satellite studios. The following games in the series have used a Ubisoft-modified version of the CryEngine, the Dunia Engine, allowing for open world gameplay. There have been five main games in the series, along with two standalone expansions; the first game, initially developed for Microsoft Windows, also saw a number of ports to video game consoles.

Far Cry

Far Cry games, due to the history of their development, do not have any significant shared narrative elements, but instead share a theme of placing the player in a wilderness environment where they must help fight against one or more despots that control the region as well as surviving against wild animals that roam the open spaces. The Far Cry games feature a robust single-player campaign with later titles offering co-operative campaign support. The games also offer competitive multiplayer options and the ability for users to edit the games’ maps for these matches.

The Far Cry games have generally been well-received and are considered commercial successes. Ubisoft reports that through 2014, lifetime sales of the Far Cryfranchise has exceeded 20 million units.

Far Cry game was developed by the German studio Crytek, and premiered their CryEngine software. One of Crytek’s goals with the CryEngine was to be able to render realistic outdoor spaces with large viewing distances, which was a unique feature from other game engines at the time of its release.[5] The CryEngine was originally demonstrated as a tech demo at Electronic Entertainment Expo (E3) 1999 under the name X-Isle: Dinosaur Island specifically aimed at NVIDIA graphics processors. The demo allowed the user to explore a virtual tropical island populated with dinosaurs, showcasing the size of the virtual world that the CryEngine could handle.[5] Following E3 1999, they secured a deal with NVIDIA to distribute X-Isle alongside all NVIDIA cards as benchmarking software, as at the time the CryEngine was the most demanding game engines on the market. Ubisoft made a deal with Crytek to build out X-Isle into a full AAA title, and obtained publishing rights for this title.[5] Far Cry released in March 2004 for Microsoft Windows to critical praise and strong sales, with over 730,000 units sold in the first four months.[6]

Following Far Cry‘s release, Crytek, wanting to show that CryEngine had other applications, signed a deal in July 2004 to develop a gaming franchise with publisher Electronic Arts (EA), a direct competitor to Ubisoft. This franchise became the Crysis series, and through which Crytek continued to improve their CryEngine.[5][7] With Crytek unable to work with them, Ubisoft assigned its studio Ubisoft Montreal to help port the title to the various game consoles through the Far Cry Instincts and Far Cry Vengeance titles.[8]These titles required Ubisoft Montreal to rework much of the game as the consoles at this point in time were not as powerful as personal computers, and could not handle the wide open levels without performance problems. These games created more linear levels from the original Far Cry, added campaigns and multiplayer modes, and in some cases, changed the game’s narrative to less-realistic outcomes.[9] In March 2006, Ubisoft acquired all rights to the Far Cry series and a perpetual license for the CryEngine version used in the development of Far Cry.[10] Ubisoft Montreal remained the principal studio developing all future Far Cry games.

Minimum System Requirements

  • Operating system: Windows 7 SP1, Windows 8/8.1 (64bit versions only)
  • Processor: Intel Core i5-750 @ 2.6 GHz or AMD Phenom II X4 955 @ 3.2 GHz
  • Memory: 4GB
  • Video card: NVIDIA GeForce GTX 460 or AMD Radeon HD5850 (1GB VRAM)
  • Direct X: Version 11
  • Hard Drive: 30 GB available space
  • Sound Card: DirectX 9.0c compatible sound card with latest drivers

Recommended System Requirements

  • Operating system: Windows 7 SP1, Windows 8/8.1 (64bit versions only)
  • Processor: Intel Core i5-2400S @ 2.5 GHz or AMD FX-8350 @ 4.0 GHz or better
  • Memory: 8GB
  • Video card: NVIDIA GeForce GTX 680 or AMD Radeon R9 290X or better (2GB VRAM)
  • Direct X: Version 11
  • Hard Drive: 30 GB available space
  • Sound Card: DirectX 9.0c compatible sound card with latest drivers

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File Size = 2.40 GB

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